Layered Omnidirectional Walking Controller for the Humanoid Soccer Robot

Abstract

This paper proposes the layered omnidirectional walking controller for the humanoid soccer robot. The gait of the robot can be parameterized using the destination posititon and the desired direction while reaching the destination. Its implementation in our RoboCup simulation team — SEU-3D is detailed in this paper. Our approach generates smooth robot trajectories without stop before changing direction or turning, and is fast enough to meet the real-time requirements. The proposed approach has been tested in the RoboCup soccer 3D server platform. The results showed that omnidirectional walking has advantages in dynamic environments.

@InProceedings{Robio07,
  Title                    = {Layered Omnidirectional Walking Controller for the Humanoid Soccer Robot},
  Author                   = {Yuan Xu and Yingzi Tan},
  Booktitle                = {the Proceedings of the IEEE International Conference on Robotics and Biomimetics},
  Year                     = {2007},

  Address                  = {Sanya, China},
  Month                    = {December},

  Abstract                 = {This paper proposes the layered omnidirectional walking controller for the humanoid soccer robot. The gait of the robot can be parameterized using the destination posititon and the desired direction while reaching the destination. Its implementation in our RoboCup simulation team — SEU-3D is detailed in this paper. Our approach generates smooth robot trajectories without stop before changing direction or turning, and is fast enough to meet the real-time requirements. The proposed approach has been tested in the RoboCup soccer 3D server platform. The results showed that omnidirectional walking has advantages in dynamic environments.}
}
Authors:
Yuan Xu, Yingzi Tan
Category:
Conference Paper
Year:
2007
Location:
the Proceedings of the IEEE International Conference on Robotics and Biomimetics