Perceived and Actual Role of Gamification Principles

@inproceedings{Meder:2013:PAR:2588611.2588659,
 author = {Meder, Michael and Plumbaum, Till and Hopfgartner, Frank},
 title = {Perceived and Actual Role of Gamification Principles},
 booktitle = {Proceedings of the 2013 IEEE/ACM 6th International Conference on Utility and Cloud Computing},
 series = {UCC '13},
 year = {2013},
 isbn = {978-0-7695-5152-4},
 pages = {488--493},
 numpages = {6},
 url = {http://dx.doi.org/10.1109/UCC.2013.95},
 doi = {10.1109/UCC.2013.95},
 acmid = {2588659},
 publisher = {IEEE Computer Society},
 address = {Washington, DC, USA},
 keywords = {gamification, experiment, enterprise, workplace, questionnaire, survey},
}
Authors:
Michael Meder, Till Plumbaum, Frank Hopfgartner
Category:
Conference Paper
Year:
2013
Location:
Proceedings of the 2013 IEEE/ACM 6th International Conference on Utility and Cloud Computing