Organising Software in Active Environments


In this paper, we investigate the use of logic-based multi- agent systems for modelling active environments. Our case study is an intelligent support system for a so-called “active museum”. We show the approach of structuring the “agent space”, i.e., the social organisations acting within the environment, is well fitted to naturally represent not only the physical structure of the application, but also the virtual struc- ture in which it operates. The adoption of a logic-based modelling sys- tem provides high-level programming concepts, and allows the designer to rapidly design and develop flexible software to be used in active envi- ronments.

Benjamin Hirsch, Michael Fisher, Chiara Ghidini, Paolo Busetta
Conference Paper
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