Modelling of Personality in Agents: From Psychology to Implementation
Abstract
There is increasing interest in the agent community to integrate the concept of emotions and artificial agents. The spectrum of available solutions reaches from applications and models of emotions to complete axiomatised logics. Despite the rich offer of solutions, available works neglect individual personality as a significant factor for the outcome of emotional behaviour pattern. However, different personalities affect all relevant phases of human decision-making processes. Hence, this paper introduces and discusses existing personality theories and highlights the fact that one of them is widely accepted in psychology and should be adopted by the agent-community. We integrate the characteristics of this personality theory into the life-cycle of BDI agents and discuss two different versions of the BDI algorithm -- a naive one and one that balances the commitment between means and ends. The outlined algorithm is implemented as a prototype model in AntMe!, an agent-based simulation environment for behavioural studies. The experiments performed in this environment show that personality indeed affects all relevant phases of the decision-making process, laying the foundations for future empirical studies.